By Aaron Marks
This finished advisor supplies readers with simple tune compositional talents the data they should develop into commercially potential artisans. as well as supplying a starting place of prerequisite technical abilities, together with easy audio issues and sound dossier codecs, the e-book teaches the company talents had to paintings effectively as an audio technician within the online game improvement company. How-to positive factors take the reader step by step, from deciding to buy the appropriate apparatus, knowing some of the video game structures, and composing tune and growing sound results in particular for video games, to the fine details of promoting, generating demo reels, choosing charges, bidding initiatives, and negotiating contracts.
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Additional info for The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers
Eventually, as the popularity of game soundtracks grows and as the public becomes more aware of our existence, fans bases will develop, and the fame that many seek, will be close at hand. How many times have you seen “music by Bobby Prince, composer for DOOM” on a box cover? Talk about fame! Everyone in the industry knows who Bobby Prince is and the whole trade is benefiting as composers are being used as selling points. ” He’s done other games such as Wolfenstein 3D, Duke Nukem 3D, DemonStar, Axis and Allies, among others and while he rides high on his string of hits, the fame endures.
Seagate, Maxtor, Fujitsu, Western Digital, and Quantum are solid bets. Dedicated hard drive storage systems are also available like Glyph Technology’s rack-mounted units, designed specifically for audio use. An even better bet. An extremely fast internet connection is something else you should consider when putting together your studio computer. A 56k modem is the minimum requirement, but consider either a T1 line, DSL, or cable modem. One of the great things about this job is that you don’t have to actually be on site at the developer’s office.
Keep that in mind. “Diversify and thrive” is a business axiom which applies well to game audio folks. You don’t have to create music for video games solely; keep your options open and also consider jobs composing for multimedia, video, radio, TV, and film. You have a valued skill — don’t waste it on one medium. The same goes with your sound design talents. By becoming proficient as a sound designer, you’ve just doubled the amount of jobs you can do in games. Game developers almost expect a composer to double as the sound designer as well or to at least have someone on their team who acts in that capacity.