Download Winning Chess Middlegames: An Essential Guide to Pawn by Ivan Sokolov PDF

By Ivan Sokolov

Ivan Sokolov, a recognized grandmaster who has crushed global champions like Kasparov, Kramnik and Anand, has written a lucid advisor on the right way to win chess middlegames, by way of addressing a virtually universally neglected yet vitally important subject: pawn constructions. With very available verbal causes this publication permits you to clear up the fundamental difficulties of chess middlegames: area, stress and initiative. learn of this significant e-book, with dozens of hugely instructive and obviously defined video games from the greats of chess, will increase your middlegame talents and may allow you to comprehend why pawns are thought of to be ?the souls of chess?.

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Additional resources for Winning Chess Middlegames: An Essential Guide to Pawn Structures (2nd Edition)

Example text

K. The other rook is ready to enter the 7th rank. 24. Àg7-e8 A sad story. The knight returns to e8, underlining the success of White’s strategy. Black is without any kind of counterplay. 25. Õc7xa7 26. Ãc7 with Õb8 to follow, and Black will lose his queen. 27. Õa7xd7 The pawn on d7 is gone and nothing has been solved. 27. 28. 29. 30. 31. Õd7-e7 Õb1-f1 Ãb6-f2 f4xg5! ©b8-c8 ©c8-c2 ©c2-c6 Àe8-g7 Now the time has come to collect this pawn. 31. 32. 33. 34. Àf3xg5 Àg5-f3 Õe7-c7 h6xg5 ©c6-d5 f5-f4 Àg7-f5 The black knight is finally active, but at what price!

11. f4 is definitely an option. Ãg5 he will have good compensation. 11. 12. _Jj. _. _. _Q_Rk. Anand understands that things are developing very much White’s way, so with the following sequence of moves he embarks on a risky strategy, exposing his king but trying to shut in both of White’s bishops. 12. 13. Ãh4-g3 14. f2-f4 g7-g5! Àf6-h5 f7-f5! Black stops the white advance and hampers both the enemy bishops’ movements. Even though with his two knights on a5 and h5 Black’s strategy is highly risky, it is far from easy to find something clear for White.

C4-f1 25. rN_. _. _Qk. 25. Àf6xe4? A critical moment. Black is moving his second knight away from his king. Even though it seems Black is taking over the initiative, very soon White will develop a direct attack against the black king while Black’s knights will be stranded on the wrong side of the board. Àd2! ). Õb5! Õa1 Àxf1! Õxa6 Õd1! Õxf6! Àd2+! Õc8. h4! ®h2! Ãb4. 26. Õb1-e1! White has moved all his pieces to the side of the board where the action is. 26. 27. ©f1-f3! Àe4xc3 Focusing on the black king.

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